Shadowdale

Shadowdale When the gods are banished from the heavens they must travel through Faerun in the guise of mortals When four companions last survivors of the Company of the Lynx find themselves in possession of a

  • Title: Shadowdale
  • Author: Richard Awlinson Scott Ciencin
  • ISBN: 9780786931057
  • Page: 113
  • Format: Paperback
  • When the gods are banished from the heavens, they must travel through Faerun in the guise of mortals.When four companions, last survivors of the Company of the Lynx, find themselves in possession of a mysterious amulet, they must escape death at the hand of Bane, god of murder.When magic itself runs wild, no one can say that the most innocent of spells will not destroy theWhen the gods are banished from the heavens, they must travel through Faerun in the guise of mortals.When four companions, last survivors of the Company of the Lynx, find themselves in possession of a mysterious amulet, they must escape death at the hand of Bane, god of murder.When magic itself runs wild, no one can say that the most innocent of spells will not destroy the world.

    • Shadowdale BY Richard Awlinson Scott Ciencin
      113 Richard Awlinson Scott Ciencin
    • thumbnail Title: Shadowdale BY Richard Awlinson Scott Ciencin
      Posted by:Richard Awlinson Scott Ciencin
      Published :2019-05-06T05:01:52+00:00

    2 thoughts on “Shadowdale

    1. Richard Awlinson is the pseudonym used for the initial trilogy of the Avatar Series in the Forgotten Realms.Book One, Shadowdale, was written by Scott CiencinBook Two, Tantras, was written by Scott Ciencin and edited by James LowderBook Three, Waterdeep, was written by Troy Denning

    2. rantingdragon/review-oShadowdale was first published in 1989 as the leading novel in The Avatar Trilogy, arguably one of the most significant series of Realms novels in terms of their effect on the setting. It was written under the pseudonym Richard Awlinson, which I always believed was to protect the actual authors (Troy Denning and Scott Ciencin) from the ensuing fallout. Shadowdale begins the tale of the fall of the Gods of the Realms. Chaos, destruction, and death abound as the Gods themselv [...]

    3. Novelising the move from 1st to 2nd edition Dungeons & Dragons24 March 2012 Back in 1989 it was decided by TSR that it was well and truly time to reinvigorate the AD&D system, and to be honest it was sorely needed. The gave was about 20 years old at this stage and it had been evolving continuously with more complex and complicated rules being forever thrown on top of the pre-existing ones. The original game has come out as what was then known as the basic set, and had then moved onto mor [...]

    4. I enjoy the Forgotten Realms setting, especially the diverse pantheon. Shadowdale was the first Forgotten Realms novel I read, primarily due to my fear of the novels destroying my vision of the Forgotten Realms setting and what it would be. I wanted my own interpretation of the setting to paint the canvas of Forgotten Realms, rather than an author trying to sell a book. Going into this, I was concerned, but I decided that due to my appreciation of the Forgotten Realms' Pantheon, that if I were t [...]

    5. Ah, taj divni svijet Zaboravljenih kraljevstava Prilikom preslagivanja starih knjižica naišao sam na ovaj zaboravljeni dragulj iz moje srednjoškolske povijesti i nisam mogao izdržati ponovno ga ne pročitati. Izdao ga je dvano propali nakladnik Strijelac koji se specijalizirao za izdanja Forgotten realmsa, svijeta Dungeons and Dragons svijeta igara na ploči, kao i mojih nikad nadmašenih all-time video-igračkih favorita Baldur's Gate i Icewind Dale. Dječaki snovi Eda Greenwooda obistinili [...]

    6. I do like the dragonlance series and have read so many books in the forgotten realms. So of course I did enjoy this one merely because of the world it plays in. I must say though, that I have read much better stories. I know that these books are often based on role playing books or campaigns and that gives them a certain direction. I don't like it though if this is all too obvious and you can basically replay the battles and scenes in a pure rpg structure. The characters did become a bit familia [...]

    7. Oy, beyond oy, vae and gevalt! I came across this paperback, in near-mint condition, on a used paperback rack at a gas station somewhere in Kansas. I thought I had scored a find. Butwell, this story is awful. Pace is about the only thing it has going for it. Both dialogue and narrative are a hodgepodge of fantasy genre tropes and gender equality posturing that is shallow enough to be an insulting facade. The plot is no better. The characters are all inconsistent and bipolar, randomly doing and f [...]

    8. Storia potenzialmente molto interessante, ma sviluppata in maniera non molto convincente. I personaggi del party principale sono ben caratterizzati, ma ogni tanto la storia s'incaglia in momenti di stanca, per poi ripartire all'improvviso di slancio. Ottima invece è la battaglia finale alle porte di Shadowdale.

    9. This book tries to be two things at once. Fortunately, it does one of those things very well: it is a fun action romp that gets you interested in the setting and makes you want to play the D&D adventure of the same name (circa 1988). Unfortunately, it does a fairly poor job of being the first installment of an epic fantasy involving world-changing events. The real let-down, however, is that it fails to even be a serviceable fantasy jaunt with believable character development and an unbroken [...]

    10. After hearing so much about this trilogy, I came to it with (probably unreasonably) high expectations, and was definitely let down.The only really good parts of this book involve Cyric, his interactions with other characters, and his internal struggles. Kelemvor is interesting, but the clumsy writing often makes him come across as a stupid brute that's incapable of thinking outside the box.Most everything else is quite heavy-handed. Descriptions are often crude, transitions abrupt, characters ra [...]

    11. Well, I made two other attempts to get started on this book in the past and found it fairly dull but I guess I just needed to give it some more time to get started. So far so good, but it would be a bit more interesting if it wouldn't follow the standard TSR books formula of character introduction, a monster fight, character development, monster fight, character development, monster fight ad nauseum. Did I mention the monster fights just kind of happen seemingly they're thrown in after the stor [...]

    12. I recently read (OK, listened to) this book for the first time in twenty years. It's amazing how much nostalgia distorts one's memory, making the mediocre seem better than it was.Such was the case with Shadowdale. The story being told, of the gods being banished to the mortal realm and the chaos that ensues, has the potential to be very good. Unfortunately, the story suffers in the execution. One gets the feeling that the author was handed an AD&D adventure module and told to write a novel t [...]

    13. I sort of have mixed feelings about this book.The writing was redundant (seriously, how many times do I have to read blue-white (insert word here) or the same word two or three times in a sentence?) and at times very quick (as if the author got bored with writing so he just wrote some real quick junk to take the place of something that could have been good), the characterswell, there really wasn't any I cared for, and the story, for the most part, wasn't terribly exciting.But. I enjoyed the book [...]

    14. It's hard going back and reading these first books in the Forgotten Realms setting. I'm trying to judge these books based off my current reading and not factor in that this is the infantile stage of the world. These first books are classics, without doubt, but reading them today, they're just not that good. They rely too much on the gaming aspect. I do like the premise of this series however.As of now I am continuing to read from the beginning of Forgotten Realms, and stuck in 1989.Next up is th [...]

    15. There is a very good chance that this book - and really the entire of my Forgotten Realms shelf - is the ultimate example of why I'm shelving books as "I was young and dumb, okay?"But I'm not judging it objectively, I'm judging it from what I remember of reading it when I was like 16. It is the Time of Troubles, the gods and goddesses are walking Faerun, and this is kind of awesome, or it was, if you were a fan of the setting as it was in those days. Which I was. So you know no apologies here. C [...]

    16. I love Dungeons and Dragons. I love Forgotten Realms. This book had a strong enough set up to keep me reading it.Nonetheless, little things in the book screamed "I was written by a dungeon master!" and yanked me out of the story and setting, such as using character classes as pronouns (e.g. "The cleric" instead of "him"). Third person omniscient narration did not help either.I rage-quit reading this book after the line, "The sunlight was absorbed by elegant strands of Spanish moss"

    17. If I read books like this all the time, I'm pretty sure the review that follows would become repetitive. It may well apply to all cheap paperback fantasies. I admit though, not having read anything like this since I was in seventh grade, I am out of touch with the genre.This book seems geared towards seventh grade boys who sit apart and read it at recess while the other kids play basketball or talk to girls. Don't get me wrong, these boys are important people: safekeepers of the imagination and [...]

    18. 2.75 The writing was difficult to get through at times. A lot of plot points seemed glossed over or just alluded to instead of the author actually taking the time to show us what's happening. Lots of telling, not as much showing. Until the action starts. All action scenes were substantially better written. And I loved all of the lore covered in this book. The lore is mainly what kept me going, but I definitely became more invested as the book progressed.

    19. Excellent fantasy novel set in the the Advanced Dungeons and Dragons Forgotten Realms universe. Lord Bane, God of Strife, has stolen the Two Tablets, ancient runes with the names and duties of each of the planet Faerun's gods. As a result, the head of the gods, Ao, has stripped the gods of their godhood; and magic has become unstable, until those tablets are returned. The 1989 first book of a trilogy.

    20. The overall story was interesting and fun to read, but it definitely feels dated. The writing was sub-par, like a DM was trying to turn their campaign into a novel without any prior writing experience. There was an over-abundance of D&D references that served no point other than to beat the reader over the head that it takes place in the D&D universe and constantly pulls the reader out of the story.

    21. Good, but could have been betterAn enjoyable book, but seemed at times to make quick shifts or underplay significant events, making it hard to gauge the importance of scenes.

    22. This is the novelisation of how TSR explained the rules changes from 1st edition to 2nd edition. The plot, writing and story aren't great and only make sense to Forgotten Realms fans.

    23. Just not good. A plot-driven novel more than anything else, and the plot is not even entirely the author's own, given that this book and the whole series it starts off are just one part of a multimedia enterprise around a change in the Forgotten Realms campaign setting path of history. "Richard Awlinson" is in this case the pseudonym of Scott Ciencin. The second book in this series ("Tantras") lists both Scott Ciencin and editor Jim Lowder as represented by the same single pseudonym suggesting p [...]

    24. A pesar de que me ha hecho pasar un buen rato veo unos dioses más mundanos y "piltrafillas" de lo que me esperaba.

    25. The Avatar Trilogy is one of the earlier trilogies of the Realms world not only in publication history but also timeline history. The entire story arc covers a time in the Realms when the gods were kicked out of the heavens by their lord and forced to walk the earth in -you guessed it- avatars.So the premise is that two gods: Bane god of strife and Myrkul god of death, conspired to steal some heavy duty magic items called the Tablets of Fate from their own creator Lord Ao. Lord Ao of course got [...]

    26. the 3 book story of the time of troubles was one of the first fantasy books i read, well at least in the forgotten world it was one of the first. i found the story fascinating, the gods are cast down because the tablets are stolen. everyone loses their ability to use magic except when close to their god. ! that alone is a set for a wonderful story and this one was indeed interesting. the mystery about the necklace , the devious cyric which became my favorite character. i will admit some tag alon [...]

    27. 2/10[Recensione cumulativa per l'intera trilogia]Immaginate di assistere in qualità di spettatore non giocante a una sessione di Dungeons&Dragons. Ora immaginate che tutti i giocatori siano lui. Ecco, la sensazione che si prova leggendo questa trilogia è più o meno questa: una successione di banalità accuratamente scelte per essere il più banali, generiche e mosce possibile. Non per niente Dungeons&Dragons è stato concepito sotto forma di gioco: leggere il resoconto di sessioni alt [...]

    28. Four adventurers walk into a bar.Okay, roll for predictability, with minus three. Nope, failed. Bad luck.Start again: a fighter, a cleric, a thief and a magic-user walk into a bar. Ouch. Lose 4HP each.Hmm.Look, I hate to say it, but I played D&D games better than this book way back in the 80s. My character sheets had some notion of character development. This module's plot is churned out without any regard for continuity or logic (or writing skill, come to that), and of course the curvacious [...]

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